01: Preparations

Cinematic Sample - Halo Infinite’s Opening Cutscene Upgraded

https://drive.google.com/file/d/1j2QGhZLgAg413yzWSZr68rKX5ZySiFBs/view?usp=sharing

Note: I am not the original writer of these; All credit to Halo Studios for audio logs. I was not employed at the studio during Halo Infinite’s production. This is a fan-take on, “What if this was rewritten?”.

I really like what Halo Studios - at the time 343 Industries - accomplished with Halo Infinite’s cutscenes. Eye-popping, emotional, and occasionally funny, they did a good job showcasing the continuation of Master Chief’s story after the issues from Halo 5.

How I chose this Project: I am passionate about Halo’s story, its talented community, its amazing multiplayer. This is me showcasing how I’d write its story. Plus, how I’d solve problems for the following: plotting, foreshadowing, and creating both set pieces and intimate moments.

I’ve personally met two of their writers - Alex Wakeford and Jeff Easterling - at HCS World Championships. Plus, one of the franchise’s novel writers, Troy Denning. He assisted with bonus missions for Halo: Campaign Evolved (2026).

My Process: I aimed to enhance the existing cutscene. Supercharge it with missing context. The original cinematic, though pretty great in many ways, doesn’t provide the player with enough context. I am guessing this was due to production constraints.

  • Why is the UNSC Infinity at Zeta Halo?

  • Where is Captain Lasky?

  • Where’s everyone’s favorite Doctor Halsey?

  • Where is the first hint at The Weapon?

I listened to and read the following audio log transcripts on Halopedia one late evening. On repeat. Next, I combined them where they best flowed into one another, and typed them up into screenplay format:

Infinity’s Approach

01: Preparations.

03: Duty Clearance

04: Arrival

05: Zero Hour

They’re also unlockable within the campaign, but I went with the wiki route for the sake of viewing the writing.

Using as little space as possible, I aimed for the following elements in this screenplay:

  • Better establish tension for the situation.

  • Hint at clearer stakes than what the game provided.

  • Provide narrative propulsion that hooked players more than before.

This is to establish additional context that I believe was missing, and plug it into where Halo 5: Guardians left us off with.

Well, initially, I wrote it very simply. Stage play-style formatting. A veteran game writer, Kelly Bender on the ASGC Discord, said he wouldn’t provide feedback unless it’s written in screenplay formatting. So I rewrote it.

Some lines were erased to keep this sample to under 4 pages. But, they

The Result: This provides the player with immediate needs for three of important characters:

  • Master Chief

  • Dr Halsey

  • Captain Lasky

Re-established the story’s premise. Raised the stakes across the board. And connected it to the start of the cutscene players experience in the release version: Chief must exit the UNSC Infinity and deploy to Zeta Halo. Captain Lasky evacuates the ship. And Halsey hints at where Blue Team is, and we first learn of a new character - The Weapon.

Why else do this? To demonstrate that I can work within an established IP - my favorite one.

Below are the transcripts on Halopedia of the above audio logs that I used:

https://www.halopedia.org/HINF:Audio_log#UNSC_Audio_Logs_2

03: Duty Clearance

04: Arrival

05: Zero Hour

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Pact and Promise: The Arcane Door - A Fairy Tale Visual Novel. Lead Writer

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Seasonal Multiplayer Example - Halo Infinite Season 4