Seasonal Multiplayer Cutscene Sample

Halo Infinite’s Live Service Multiplayer, Season 4

https://drive.google.com/file/d/15Y7HXtOkp7eDz3CrGux-_Rja3zZuhQZN/view?usp=sharing

Note: I am not the original writer of the characters; All credit to Halo Studios for previous live service narrative work. I was not employed at the studio during Halo Infinite’s production. This is a fan-take on, “What if this continued?”.

Multiplayer plus story? Super neat!

As a long-time fan of Halo’s multiplayer, when the seasonal cutscenes dribbled out, one by one for Halo Infinite, I was intrigued with the concept. Side storytelling in the world established by the expanded universe, but loosely connected to the main campaign? I wanted more of it as much as a sequel. fans were bummed when this was canceled.

This is my take on continuing this story using the established cast. I discovered unreleased cutscenes (link below) and based this example off of the final one - Season 4, Narrative 3. I asked myself, “Okay, Iratus is disabled. Dinh is in trouble, and Commander Agryna has to ensure the Academy is at full combat readiness. And ONI knows. What’s next? Do the Banished suddenly attack them, or does a Pelican-worth of ONI suits come discipline the Spartans?”

First, I watched those aformentioned unreleased cutscenes a few times over. I got a good idea of what these characters were up against. My goal was, thus, to raise the stakes into what I thought was upcoming plot. This despite the player never playing these levels in matchmaking lobbies.

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Cinematic Sample. Halo Infinite Opening Cutscene Rewritten

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Dialogue Barks & Multiplayer Map Descriptions- Various Genres