My name is Matthew Birdzell, a multi-disciplined writer focusing on videogames. I create narrative experiences for single player, cooperative, and multiplayer games - from character-driven dialogue and quests to worldbuilding and systemic interactions.

My favorites? Slick, cinematic narratives with character-driven stories, in FPS, TPS, CYOA, action/RPGs, as well as competitive and casual multiplayer experiences. You sweaty casuals. :)

I bring to your team experience with crafting set pieces, plot, character development that resonates, a range of dialogue, and vivid descriptions. These in the forms of screenplays, descriptions, and barks. Franchises such as Halo, Guerilla Game’s Horizon series, The Elder Scrolls, God of War Ragnarok, Tomb Raider, Overwatch, and Star Wars.

On the flip side, I am fascinated by how that challenge is tackled in today’s multiplayer experiences. Telling a side story, describing a multiplayer map including a derelict ship, or coming up with creative insults or announcer moments - it all drives me to bring my A-game. Despite being stuck in a 9-5 fishbowl.

Outside of gaming, I serve overhand in volleyball, am a Middle Earth and Star Wars geek, love pranking friends, and write novels. Afficionado of dark humor.


Projects. Update in-progress